Keep your Supercell ID games safe and stay connected
Setting up a Supercell ID is free and easy. Just enter your game's settings and tap the button under 'Supercell ID' to get started. You can find it in all Supercell games, and it's also available in select games by partner developers.
Safeguard Your Games
Whether you're hopping back into games after time away or reinstalling on a new device, Supercell ID will always bring you right back where you left off. Supercell ID also lets you jump into your game on all of your mobile devices, including tablets.
Connect Your Supercell ID Games
Id Software is an American video game developer based in Dallas, Texas.It was founded in February 1991 by four members of the software company Softdisk: programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack. With modern Web technologies and a recent browser, it's entirely possible to make stunning, top-notch games for the Web. https://diathotnewspo1977.mystrikingly.com/blog/adobe-premiere-pro-cc-2017-download-link. And we're not talking about simple card games or multi-player social games that have in the olden days been done using Flash®. Previous online ID (s) may remain visible to you and other players, or the online ID is no longer visible in some areas in a game title (in-game rankings, leaderboards, etc). For some game titles, the online ID will automatically update if you sign out and then sign back in to the game or when various gameplay activity is performed after sign-in.
We made it easy to connect all Supercell's games to one Supercell ID. Start by creating a Supercell ID in one game and then connect the rest. It's as simple as that.
Easily Switch Between Multiple Supercell ID Accounts
Supercell ID makes it easy to switch between multiple accounts of the same game on a single device. Perfect for sharing the fun with others or giving yourself a fresh start. Video software for mac.
Supercell ID Friends
With Supercell ID, you can connect with other players and friends. Supercell ID Friends you've connected with in one game will show up in other Supercell ID games that they play, too. If you can't find a Friends section in your Supercell ID game, it means the feature will arrive in an update soon.
FAQ
Looking for Supercell ID Frequently Asked Questions? Find FAQs for your games below:
For Parents
Parents, are you looking for something that you didn't find on this page? Check out our Parents Guide for more detailed information that may be more relevant to your needs.
The modern web has quickly become a viable platform not only for creating stunning, high quality games, but also for distributing those games.
Instabeauty pro 2 2 release. The range of games that can be created is on par with desktop and native OS counterparts. With modern Web technologies and a recent browser, it's entirely possible to make stunning, top-notch games for the Web. And we're not talking about simple card games or multi-player social games that have in the olden days been done using Flash®. We're talking about kick-ass 3D action shooters, RPGs, and more. Thanks to massive performance improvements in JavaScript just-in-time compiler technology and new APIs, you can build games that run in the browser (or on HTML5-powered devices like those based on Firefox OS) without making compromises.
The HTML5 game platform
You can truly think of the Web as a better target platform for your game. Adding mac book air to alexa. As we like to say, 'the Web is the platform.' Let's take a look at the core of the Web platform: The newest internet browser.
Idweb Game
Function | Technology |
---|---|
Audio | Web Audio API |
Graphics | WebGL (OpenGL ES 2.0) |
Input | Touch events, Gamepad API, device sensors, WebRTC, Full Screen API, Pointer Lock API |
Language | JavaScript (or C/C++ using Emscripten to compile to JavaScript) |
Networking | WebRTC and/or WebSockets |
Storage | IndexedDB or the 'cloud' |
Web | HTML, CSS, SVG, Social API (and much more!) |
The business case
Idwebgame
As a game developer, whether you're an individual or a large game studio, you want to know why it makes sense to target the Web with your next game project. Let's look at how the Web can help you.
- The reach of the Web is enormous; it's everywhere. Games built with HTML5 work on smartphones, tablets, PCs and Smart TVs.
- Marketing and discoverability are improved. You're not limited to promoting your app on someone else's app store. Instead, you can advertise and promote your game all over the Web as well as other media, taking advantage of the Web's inherent linkability and shareability to reach new customers.
- You have control where it matters: Payments. You don't have to hand over 30% of your revenues to someone else just because your game is in their ecosystem. Instead, charge what you want and use whatever payment processing service you like.
- Again with more control, you can update your game whenever you want. No waiting breathlessly for approval while someone hidden within another company decides whether or not your critical bug fix will ship today or tomorrow.
- Control your analytics! Instead of relying on someone else to make all the decisions about what analytics you need, you can collect your own -- or choose the third party that you like the best -- to gather information about your sales and your game's reach.
- You get to manage your customer relationship more closely, in your own way. No more having customer feedback filtered through an app store's limited mechanisms. Engage with your customers the way you want to, without a middleman.
- Your players can play your game anywhere, anytime. Because the Web is ubiquitous, your customers can check their game's status on their phones, tablets, their home laptops, their work desktops, or anything else.
Web technologies for game developers
For the tech folks, let's dig into the APIs the Web brings to the table that cater to game developers. https://sikunsreatme1981.mystrikingly.com/blog/adobe-zii-patcher-cc-2018-mac-crack-free-download. Here's a thorough list to give you a taste of what the Web can do for you:
- Full Screen API
- This simple API lets your game take over the entire screen, thereby immersing the player in action.
- Gamepad API
- If you want your users to be able to use gamepads or other game controllers to work your game, you'll need this API.
- HTML and CSS
- Together, these two technologies let you build, style, and lay out your game's user interface. Part of HTML is the
element, which provides one way to do 2D graphics.
- HTML audio
- The
element lets you easily play simple sound effects and music. If your needs are more involved, check out the Web Audio API for real audio processing power!
- IndexedDB
- A powerful data storage API for maintaining user data on their own computer or device. A great way to save game state and other information locally so it doesn't have to be downloaded every time it's needed. Also useful to help make your game playable even when the user isn't connected to the Web (such as when they're stuck on an airplane for hours on end).
- JavaScript
- JavaScript, the programming language used on the Web, is blazing fast in modern browsers and getting faster all the time. Use its power to write the code for your game, or look at using technologies like Emscripten or Asm.js to easily port your existing games.
- Pointer Lock API
- The Pointer Lock API lets you lock the mouse or other pointing device within your game's interface so that instead of absolute cursor positioning you receive coordinate deltas that give you more precise measurements of what the user is doing, and prevent the user from accidentally sending their input somewhere else, thereby missing important action.
- SVG (Scalable Vector Graphics)
- Lets you build vector graphics that scale smoothly regardless of the size or resolution of the user's display.
- Typed Arrays
- JavaScript typed arrays give you access to raw binary data from within JavaScript; this lets you manipulate GL textures, game data, or anything else, even if it's not in a native JavaScript format.
- Web Audio API
- This API for controlling the playback, synthesis, and manipulation of audio from JavaScript code lets you create awesome sound effects as well as play and manipulate music in real time.
- WebGL
- Lets you create high-performance, hardware-accelerated 3D (and 2D) graphics from Web content. This is a Web-supported implementation of OpenGL ES 2.0.
- WebRTC
- The WebRTC (Real-Time Communications) API gives you the power to control audio and video data, including teleconferencing and transmitting other application data back and forth between two users. Want your players to be able to talk to each other while blowing up monsters? This is the API for you.
- WebSockets
- The WebSocket API lets you connect your app or site to a server to transmit data back and forth in real-time. Perfect for multiplayer gaming action, chat services, and so forth.
- Web Workers
- Workers give you the ability to spawn background threads running their own JavaScript code, to take advantage of modern, multi-core processors.
- XMLHttpRequest and File API
- The combination of XMLHttpRequest and the File API lets you send and receive any kind of data you want (don't let the 'XML' throw you!) from a Web server. This is a great way to do anything from downloading new game levels and artwork to transmitting non-real-time game status information back and forth.